Galactic War Campaign
Review active combat zones and historical campaign data from across the fleet.
Classified Intel Detected
1 Private Operations currently underway in restricted sectors.
Active Deployments
The Interloper Protocol
Effective immediately. All Helldivers are ordered to deploy. Interloper is missing. Last confirmed position: Heze Bay, fighting the Mindless Masses near the Voteless Processing Plant on Alaraph. An SOS was received, but by the time reinforcements arrived, only Voteless remained, wandering aimlessly. All communication attempts have failed. Helldivers are ordered to deploy to Heze Bay. Cut down the enemy. Search for intel regarding Interloper's whereabouts. This is not a drill. One of ours is out there. The Interloper Protocol is now active.
OPERATION:dropped blueberries(scout ver.)
ALERT ALERT distress signals across the galaxy show the 308th SEAF SALAD has been downed and split, we must recover any data and find them in megacities(by doing mega city missions you find SEAF meaning they can be extracted by other SEAF pelicans) WE MUST SAVE SAID BLUEBERRIES!
Imperial Carrier Construction
The Imperial Helldiver Corps (IHC) has recently started operating. To allow for future, large-scale campaigns, we must aid the construction of a new Constable-class Carrier Spaceship. Thus, Helldivers are tasked with scrapping and rightfully recycling the automaton scourge. The materials from the disabled automatons will go to our honorable cause, and their factories repurposed to producing the necessary parts for the completion of this project. Liberty guide you, Helldivers!
Mission Archives
Heroes '26: Operation Save the Children
The Galactic War Room reports Automatons invading Yed Prior, kidnapping children from civilian settlements. Recon drones tracked transport vessels carrying them to a Data Center on the planet's surface, to be used as fuel or forced labor. Operation Save The Children begins June 23rd, spearheaded by Kai's Commandos, Unified Helldiver Assembly, and Freedom Alliance. When June 23rd arrives, all all available personnel deploy to Yed Prior.
operação Sardinha
No public briefing filed for this order yet.
silent fang
terminids hivelords 150 titans 500 bug nest 2000
The Shell Games
The Shelldivers drop against the odds with randomized loadouts due to Hangar malfunction. Regardless of the cause, liberation waits on no one.
Operation Swiss Cheese
Senators, Divers, UHA allies— After a year in the Gloom, we face critical shortages. We deploy to secure resources—nothing more. That changes now. Distress calls from our children’s research hospitals on the Terminid Front confirm an active incursion. We redeploy immediately to defend civilians and drive the enemy back. Once they’re safe, we finish the fight and rebuild what was lost.
Protocol :: Astra Nullis
[ PROTOCOL :: ASTRA NULLIS ] > STATUS: ACTIVATION > ORIGIN: 0.0 COMMAND ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [ PRIMARY OBJECTIVE ] Establish Forward Operating Base Location: RD-4 Condition: Subterranean / Undisclosed > NOTE: All structural data, coordinates, and intent remain [REDACTED] Operational secrecy is critical to long-term viability. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [ GLOBAL DIRECTIVES ] • Liberate: 7 Colonies • Complete: 4 Operations • Neutralize: 55,225 Illuminate > PURPOSE: Stabilization of region Civilian security enforcement Foundation for sustained expansion ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [ SHADOW OPERATION :: MOX ] > OBJECTIVE: Procure high-value data & biological samples > METHOD: Stealth insertion behind enemy lines Volunteer-only deployment > INTENT: [REDACTED] > RISK LEVEL: SEVERE > DETECTION = MISSION FAILURE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [ JOINT OPERATION :: ZERO ] Participants: • 0.0 • Bones' Brigade • Orphans of Angels > CONTEXT: Anniversary Offensive Initiative ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [ ASSAULT VECTOR I :: AZTERRA ] Unit: Bones' Brigade • Evacuate: 7 Key Zones • Exterminate: 30,000 Terminids > ROLE: Frontal Spearhead Territorial Breach & Expansion Fuel ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [ ASSAULT VECTOR II :: CIRRUS ] Unit: Orphans of Angels • Recover: Data from 13 Sites • Confirm Origin: Possible “Angel’s Venture” Debris • Exterminate: 30,000 Terminids > ROLE: Recovery & Closure Operation Emotional significance: HIGH ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [ FINAL TRANSMISSION ] "Nihil et omnia sumus." (We are nothing, and we are everything.) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [ END ENTRY ]
Operation Ballot Phase II/III
The idea of The Ballot began as a bold gamble. For over a year, Democracy pushed the vision of a Democracy-class supercarrier until the government finally approved it. With Hetman leading design, Super Earth’s Finest turned theory into reality, while Helldiver clans across the federation mobilized to gather resources and build it. Progress wasn’t smooth. Automatons intercepted parts of the blueprint, forcing clans to shift from construction to recovery. Production slowed but never stopped. The design evolved, and eventually, the supercarrier was completed and deployed, reshaping fleet command itself. But the enemy had learned. Using stolen data, the automatons built three twisted versions of their own, massive supercarriers acting as mobile war processors. Outnumbered, Super Earth rallied every available clan. Fleets of all kinds converged in a massive final battle. The three enemy supercarriers fell not because they were weaker, but because unity overcame calculation. In victory, Hetman revealed a smaller, reproducible carrier design. Instead of keeping it, Super Earth’s Finest gifted the blueprints to the clans. The Ballot wasn’t the end. Phase II/III It was the beginning.
Operation Ballot
The idea of The Ballot began as a bold gamble. For over a year, Democracy pushed the vision of a Democracy-class supercarrier until the government finally approved it. With Hetman leading design, Super Earth’s Finest turned theory into reality, while Helldiver clans across the federation mobilized to gather resources and build it. Progress wasn’t smooth. Automatons intercepted parts of the blueprint, forcing clans to shift from construction to recovery. Production slowed but never stopped. The design evolved, and eventually, the supercarrier was completed and deployed, reshaping fleet command itself. But the enemy had learned. Using stolen data, the automatons built three twisted versions of their own, massive supercarriers acting as mobile war processors. Outnumbered, Super Earth rallied every available clan. Fleets of all kinds converged in a massive final battle. The three enemy supercarriers fell not because they were weaker, but because unity overcame calculation. In victory, Hetman revealed a smaller, reproducible carrier design. Instead of keeping it, Super Earth’s Finest gifted the blueprints to the clans. The Ballot wasn’t the end. It was the beginning.
Operation: Scout Testing
testing this new bot fo revents
Blue Horizon
The settlement was not strategic. It had no weapons depots. No fleet yards. No rare mineral reserves. It housed children. A neurodevelopmental research and education enclave, families raising children across the Autism Spectrum. The colony had been carefully built: structured districts, predictable lighting cycles, regulated transit corridors, and quiet infrastructure designed to reduce sensory overload. A world built for stability. The Terminids did not disrupt the colony’s structure.They overwhelmed it. Waves of swarming insects tore through the perimeter. Breaches opened in transit corridors. Hives erupted along the agricultural ring. The air filled with chittering, shrieks, and the pounding of thousands of legs.It was not strategy.It was saturation.For most civilians, it was terrifying. For children whose stability depended on routine and predictability, it was unbearable.High Command suggested heavy bombardment. Ground Command refused. Operation BLUE HORIZON was authorized with three clear objectives.
Save Rirga Bay
We must take Rirga Bay back from the squids.
Training Operation-01
Let's train up in preparation for the next big charity event!! Go complete missions and submit them to the scout bot! Full operations this time! Screenshots required
Sentinels of Silver
As some of you may or may not know, a new threat has risen that threatens the Saikō Force. Specifically to Silver Squad. Silas, a First-Sergeant of the NEDF, has found a way to go through the inter-dimensional portal that we opened, and is now at large within our galaxy. This man wishes to bring Silver Squad back and to subject them to brutal, unfair, and undemocratic reconditioning. This will wipe them of who they are. As you can guess... this is very personal to us at the Saikō Force. This man threatens some of our own. Members of our family who fight for our way of life. This monster is slippery. Resourceful. Cunning. But he is still mere undemocratic filth that clings to the boots of Lady Liberty. While his location is unknown, we will scour every inch of the galaxy thrice over to find Silas. Twiggy, the tactician of Silver Squad, is currently working on building a specialized radar to begin pinpointing the First-Sergeant's position. For that, we must bring Twiggy high-grade circuitry and metal, found used by the low-grade purpose-fulfilling automatons. We must destroy 35,000 automatons/Cyborgs to scavenge the proper, rare parts needed. We also need to liberate both CHOEPESSA IV and CHARBAL-VII to investigate Silas's collaboration with Cyborgs, and also his whereabouts on the Automaton Front.
Order Kill Illuminate
Kill Illuminate and Liberate their planets!
Operation Boredom
No public briefing filed for this order yet.
Senator Strike VI
The Senator Division will be coordinating Senator Strike VI and mass deploying to fight the enemies of Super Earth. We will be deploying in accordance to the Major Order at the given time.
Operation First Blood
Kill Bugs
Test Operation
Test
Operation Harbinger
Pitchsnouts; Field Chaplain Kisankka urges you to go forth and fight the enemies of Democracy wherever they lurk to earn the favor of Lady Sisu, thus proving yourself worthy of your position in the 6th Arctic Battalion. Remember to report in your completed operations to promote yourself to the rank of FrostPunk!
Operation: New Leaf
The server's very first operation, hosted to test the usability of SCOUT. The objective is to achieve the highest kills by Sunday.
Crackdown
No public briefing filed for this order yet.
Operation Shadow Protocol
Rangers, Operation: Shadow Protocol has been placed on our doorsteps. After deciphering the message from High Command given to us directly, this directive will ensure our skills sharpen while our enemy’s internal structure collapses. These objectives will not be as simple as past operations. Rangers are required to log low enemy kills, low helldiver casualties and high sample collection. You have been ordered to dive on the Automaton front primarily but High Command will advise other enemy faction deployments as needed.
B.A.S.T.I.O.N.’s Op: Borders of Democracy
No public briefing filed for this order yet.
The Twelve Days of Super Earth
No public briefing filed for this order yet.
Pyre of Liberty
No public briefing filed for this order yet.
Steel Tide
No public briefing filed for this order yet.