After-Action Report■ Archived · Jul 13, 2026 – Jul 20, 2026

The Interloper Protocol

Hosted by Super Earth Salute4 units in the fight

Effective immediately. All Helldivers are ordered to deploy. Interloper is missing. Last confirmed position: Heze Bay, fighting the Mindless Masses near the Voteless Processing Plant on Alaraph. An SOS was received, but by the time reinforcements arrived, only Voteless remained, wandering aimlessly. All communication attempts have failed. Helldivers are ordered to deploy to Heze Bay. Cut down the enemy. Search for intel regarding Interloper's whereabouts. This is not a drill. One of ours is out there. The Interloper Protocol is now active.

★ MIXED RESULTS
1 of 3 directives achieved
1 target exceeded
Helldivers112unique divers filed evidence
Deployments441missions verified by OCR
Operations0operation reports filed
Planets10theaters of operation
Enemy Kills137,174summed from mission stats

Campaign Momentum — mission logs per day

9563320Jul 13Jul 20Tactical Intel: # Helldivers, The Interloper Protocol has come to a close! After a long and gruSuper Earth Broadcast: # The Interloper Protocol - Update: With **Interloper** still missing, the inveTactical Intel: ## SES MAJOR ORDER UPDATE # Interloper remains unaccounted for! Yesterday'Tactical Intel: Attention, Helldivers: we’ve recovered Interloper’s helmet, and the evidence poiTactical Intel: Attention, Helldivers: we’ve recovered Interloper’s helmet, and the evidence poiTactical Intel: ## Helldivers, SES High Command may have found something. A trace, a hint of *Updated Orders: Directive "Investigate Heze Bay" has been updated by High Command. New criteria Tactical Intel: Day two of The Interloper Protocol - and Interloper's mysterious radio silence i

command dispatch broadcast — hover the diamonds

Directives & Verdicts

Ravage the Bots!

Kill Automatons · Campaign-wide · Diff 1+

✔ Achieved
123%

123,471 / 100,000 · +23,471 OVER TARGET

Top Contributors

  1. 1.kingdom_crest11,170kills
  2. 2.4eversheriffcat7,735kills
  3. 3.skyshooter15,759kills
Show all 89 contributors ▾
  1. 4.timschin3,682kills
  2. 5.helmut_scheer2,373kills
  3. 6.rangda14011,941kills
  4. 7.viljakas1,802kills
  5. 8.noahsalazar1,600kills
  6. 9.astropinkfeather1,281kills
  7. 10.scp2911,281kills

…and 79 more divers

Search for Interloper

Kill Illuminates · Campaign-wide · Diff 1+

◐ Partial
94%

94,407 / 100,000

Top Contributors

  1. 1.kingdom_crest11,186kills
  2. 2.krystal_waterman8,781kills
  3. 3.pedalmango06,923kills
Show all 33 contributors ▾
  1. 4.maxiliflo4,285kills
  2. 5.razorusravenx4,187kills
  3. 6.mobi_za3,685kills
  4. 7.helmut_scheer3,406kills
  5. 8.eevimad7203,337kills
  6. 9.devtryak1,753kills
  7. 10.poyoboi1.1,355kills

…and 23 more divers

Investigate Heze Bay

Collect Samples · Campaign-wide · Diff 1+

◐ Partial
38%

1,943 / 5,000

Top Contributors

  1. 1.kingdom_crest653samples
  2. 2.helmut_scheer89samples
  3. 3.eevimad72072samples
Show all 30 contributors ▾
  1. 4.maxiliflo64samples
  2. 5.mobi_za57samples
  3. 6.park_2007_8030956samples
  4. 7.bliss.__44samples
  5. 8.razorusravenx33samples
  6. 9.pedalmango032samples
  7. 10.mooseofthenight31samples

…and 20 more divers

Most Valuable Divers

HelldiverCreditsKillsMission Logs
1kingdom_crest2522,35675
24eversheriffcat197,82157
3skyshooter1185,93254
4timschin133,78040
5helmut_scheer85,77925
6maxiliflo75,04122
7pedalmango056,92315
8noahsalazar51,60015
9rangda140141,94113
10astropinkfeather41,74513

Ranked by campaign credits — 1 approved operation = 1 credit, 3 mission logs = 1 credit. 112 divers served.

Unit Contributions

Super Earth Salute · lead59% · 87,070 kills · 48 divers
1st Colonial Regiment40% · 46,920 kills · 59 divers
The Senator Division1% · 3,089 kills · 4 divers
The Shell Collective0% · 95 kills · 1 divers

Share of verified mission logs per enlisted unit.

Hall of Records

Deadliest Single Mission

krystal_waterman

2,907 kills

Sharpest Shooter

kingdom_crest

510% accuracy

Biggest Sample Haul

kingdom_crest

63 in one drop

Most Reinforced

timschin

87 deaths — o7

Medal Ceremony

3 medals were forged by this unit while this campaign ran.

S.E.S Loyalist

S.E.S Loyalist

×2

Interloper Protocol

Interloper Protocol

×1

Records & Distribution

Sharing the report link anywhere (Discord, X, Slack) unfurls it as the battle card automatically — name, verdict, and headline numbers.

Full Combat Analytics

Live Intel Feed

Tactical Intel7/20/2026, 9:06:28 PM

# Helldivers, The Interloper Protocol has come to a close! After a long and grueling battle against the Bots, we received one final signal from Interloper, and as it turns out, our brave hero was nowhere near the Bot front at all. After an unusual call from a concerned SEAF soldier, we thought the worst but no, Helldivers... he was on **Brilliance**. Broadleaf woodlands stretch across Brilliance's rolling hills, broken by shallow waters winding through mossy logs, flowers, and stone. Unfortunately for Interloper, the intoxicating aroma of pine drifting from the TCS+ Arrays added a little confusion to that serenity. Drawn off course, hungry for purple fruit, and having already eaten through his crayon rations, he is now being swiftly returned to his Super Destroyer for rehabilitation and proper nutrition. We are still investigating how his SOS beacon was set off on the Illuminate front, but it's currently believed that he accidentally triggered an SOS instead of a Resupply. To every Helldiver who showed up in the streams, pushed the lore forward, kept the Discord alive, dropped theories, and grabbed YouTube memberships, and kept SCOUT engagement strong, thank you! We have some rewards coming to those that contributed greatly to the Major Order, in search of Interloper! # Interloper is safe! The TCS+ pine fumes remain highly suspicious. And Super Earth Salute can sleep a little easier tonight. ## For Super Earth!

Super Earth Broadcast7/18/2026, 2:45:50 PM

# The Interloper Protocol - Update: With **Interloper** still missing, the investigation has entered a critical phase. No new evidence has surfaced overnight from the lab analysis of his helmet, leaving our analysts with only one option: review every report, every theory, and every lead submitted by the community. Join Vanguard and Spizzo LIVE in the SES Super Discord Server today (4pm EST) for a Community Day Q&A, where we'll be reviewing your theories from our #classified-theories channel, answering questions, and discussing where we dive next, and then diving there! While you're completing High Command's Major Order, don't forget to log your contributions through S.C.O.U.T. Every report strengthens the SES Major Order. https://discord.gg/superearthsalute Report to the SES Super Discord at 4pm EST.

Tactical Intel7/17/2026, 8:15:59 PM

## SES MAJOR ORDER UPDATE # Interloper remains unaccounted for! Yesterday's setbacks have forced our search teams onto the back foot, but today's operations present a new opportunity. High Command's Major Order aligns perfectly with our investigation, giving every Helldiver a chance to aid the search. Hold the line. Recover every sample you can. Leave no sector unexplored. Most importantly, remember to submit your operations through **S.C.O.U.T.** Intelligence can't track our progress if Helldivers don't file their reports. RIGHT NOW - Vanguard and Spizzo deploy once again in search of our missing comrade. Let's make sure they aren't fighting alone.

Tactical Intel7/16/2026, 3:35:43 PM

Attention, Helldivers: we’ve recovered Interloper’s helmet, and the evidence points straight to Bot activity on an isolated stretch of ground where the Squids should’ve been the only problem. Our first Major Order Objective is also closed out with a mixed result: we did clear the Illuminate sample target after adjustments, but too many Troops missed the mark on after action reports, and we still fell short on kills at 94,000 out of 100,000. That leaves us with a consequence, and it’s a fitting one: our primary operatives will head into today’s livestream mission with restricted arsenals. No overbuilt loadouts, no easy wins, just a harder fight and a clearer reminder that every report, every sample, and every deployment matters if we want to pull Interloper back from the dark. The next Major Order has rewards! Guide coming soon!

Tactical Intel7/16/2026, 3:32:54 PM

Attention, Helldivers: we’ve recovered Interloper’s helmet, and the evidence points straight to Bot activity on an isolated stretch of ground where the Squids should’ve been the only problem. Our first Major Order Objective is also closed out with a mixed result: we did clear the Illuminate kill target after adjustments, but too many Troops missed the mark on after action reports, and we still fell short on samples at 94,000 out of 100,000. That leaves us with a consequence, and it’s a fitting one: our primary operatives will head into today’s livestream mission with restricted arsenals. No overbuilt loadouts, no easy wins, just a harder fight and a clearer reminder that every report, every sample, and every deployment matters if we want to pull Interloper back from the dark. The next Major Order has rewards! Guide coming soon!

Tactical Intel7/15/2026, 8:22:30 PM

## Helldivers, SES High Command may have found something. A trace, a hint of **Interloper**. We are currently awaiting verification from our Super Destroyers. Until then, ensure you dive hard and collect as many samples as possible! Shred the Illuminate and show them that even the mention of taking one of our own has been, and will be, met with Liberty's ferocity! Catch the stream now! For Super Earth!

Updated Orders7/15/2026, 9:10:14 AM

Directive "Investigate Heze Bay" has been updated by High Command. New criteria apply to evidence filed from this point forward — progress already earned is retained.

Tactical Intel7/14/2026, 5:37:44 PM

Day two of The Interloper Protocol - and Interloper's mysterious radio silence is still holding, which is never a comforting sign. If the enemy wanted us to find an easy answer on Heze Bay, they would have left one by now. Instead, we’re getting fragments, and fragments usually mean something was covered up fast. The search continues for our lost comrade, but it’s starting to feel like the battlefield is hiding its own history. No clean answers, no easy breakthroughs, just a growing sense that Interloper’s trail was never meant to be followed in a straight line. Tonight, SES High Command takes their investigation to the Automaton Front to assist with the Major Order. Sample collection has been noted as constrained, whilst Illuminate kills have certain made an impact. It is clear to see - Interloper left very few traces.

Operational Momentum
Enemy Eradications
Peak
23,587
Jul 13
Jul 14
Jul 15
Jul 16
Jul 17
Jul 18
Jul 19
Jul 20

Theaters of Operation

Humans logo
Hydra Sector

Aesir Pass

Humans
Liberation Status
0.0000%
Participating Helldivers
38
Enemy Kills
19,856
Casualties
247
Intelligence Log
OP Screens
32
Mission Stats
98
Total Images: 130
Automaton logo
Valdis Sector

Aurora Bay

Automaton
Liberation Status
0.0000%
Participating Helldivers
1
Enemy Kills
125
Casualties
2
Intelligence Log
OP Screens
0
Mission Stats
1
Total Images: 1
Automaton logo
Andromeda Sector

Charon Prime

Automaton
Liberation Status
0.0000%
Participating Helldivers
9
Enemy Kills
5,105
Casualties
63
Intelligence Log
OP Screens
8
Mission Stats
25
Total Images: 33
Automaton logo
Lacaille Sector

Choohe

Automaton
Liberation Status
0.0000%
Participating Helldivers
6
Enemy Kills
1,906
Casualties
30
Intelligence Log
OP Screens
2
Mission Stats
7
Total Images: 9
Illuminate logo
Hanzo Sector

Heze Bay

Illuminate
Liberation Status
0.7006%
Participating Helldivers
34
Enemy Kills
62,691
Casualties
235
Intelligence Log
OP Screens
40
Mission Stats
120
Total Images: 160
Humans logo
Andromeda Sector

Marfark

Humans
Liberation Status
0.0000%
Participating Helldivers
65
Enemy Kills
41,992
Casualties
629
Intelligence Log
OP Screens
53
Mission Stats
161
Total Images: 214
Automaton logo
Andromeda Sector

Martale

Automaton
Liberation Status
0.0000%
Participating Helldivers
6
Enemy Kills
2,689
Casualties
30
Intelligence Log
OP Screens
3
Mission Stats
11
Total Images: 14
Automaton logo
Gellert Sector

Mintoria

Automaton
Liberation Status
0.0000%
Participating Helldivers
2
Enemy Kills
477
Casualties
6
Intelligence Log
OP Screens
1
Mission Stats
3
Total Images: 4
Humans logo
Ymir Sector

Vega Bay

Humans
Liberation Status
0.0000%
Participating Helldivers
1
Enemy Kills
1,071
Casualties
3
Intelligence Log
OP Screens
2
Mission Stats
6
Total Images: 8
Humans logo
Tanis Sector

Yed Prior

Humans
Liberation Status
0.0000%
Participating Helldivers
2
Enemy Kills
1,262
Casualties
4
Intelligence Log
OP Screens
3
Mission Stats
9
Total Images: 12

Combat Effectiveness

Enemy Kills
137,174
Casualties
1,249
K/D Ratio
109.83
Melee Kills
609
Automaton74,483 Kills
54.3%
Terminids0 Kills
0.0%
Illuminate62,691 Kills
45.7%

Logistics

Shots Fired
376,718
Stratagems
11,620
Samples Extracted
3,996
Ballistic Accuracy
63.63%
239,696 Hits

Threat Level Analysis

DIFF 10
0 Ops
DIFF 9
0 Ops
DIFF 8
0 Ops
DIFF 7
0 Ops
DIFF 6
0 Ops
DIFF 5
0 Ops
DIFF 4
0 Ops
DIFF 3
0 Ops
DIFF 2
0 Ops
DIFF 1
0 Ops